Printing With White Ink
Printing with white ink on non-paper based items is not as straightforward as it might seem.
When using our service for items like Custom-printed Meeples, Clear Cards, Dice, Acrylic, and Mint Tins, you will need to use a shade of white other than pure white (#FFFFFF). If you use pure white in your image, no color will be printed where the white is, and the underlying color of the component will show through in that section.
Booster Packs & Foil Cards cannot be printed with any shade of white at all.
A note on .PNG transparency: files you submit to The Game Crafter are in .PNG format which supports transparency information. Pixels that are 100% transparent in your .PNG file are read as 100% white pixels when our printer software loads your image, so for the sake of this article 100% transparent is the same as 100% white.

How these images printed.


The image submitted here is a transparent .PNG image.

Here is a transparent .PNG image where the white code is not pure white and the white is printed on the Mint Tin.

Here is an example of what can happen when you load an image with pure white and how it will print on the Mint Tin.



Avoiding hidden white pixels in your art
Sometimes in your illustrations, there may be some pure white pixels that you are not aware of, like in this icon:
Here is a quick way to cover all the white in your image, to make sure the entire image, including the white of the image, prints, without effecting the transparent parts of your image.
Step One:
Open your image in your image editor of choice. The image editor should have layers, and a mask tool.
Step Two:
Great a solid black layer above your image.

Step Three:
Make the black layer a mask. You may need to check how your specific program does this. In Photoshop, you can alt click the line between the layers, or right click the black layer and select "Create Clipping Mask". You can instead duplicate your image layer, lock its opacity, and color the whole image black. Your end result should be two layers, one that is black and the shape of your illustration, and the other is your illustration.
Mask:


Locking Opacity:
Step Four:
Set the black layer to Multiply, and its opacity to 1%. This will slightly darken your image, turning all pure white pixels into an off white, without effecting the overall color of your image.
Step Five:
Save your Image as a PNG, you are good to go.
Anti-Alias and why not to use it
It most raster image editors, they are set to save (or the tools are set to use) anti-aliasing. This gives a nice soft edge which looks nice in general, however when printing with components that have a white underlayer (like dice, meeples, tins and acrylic) the white underneath will appear on the edges where the image is fuzzy. This gives your image a white outline.
Here, we are proofing a circle with anti-aliasing on:

Here is one with the anti-aliasing off:

Turning off anti-aliasing will depend on the software you are using, however as an example, when using a program like Illustrator, you would export as a PNG and when saving, select "None".

In programs like Photoshop, you'd need to turn off anti-aliasing on each tool you use. If you are not sure how to do this in the image editor you are using, you'll need to search online, or reach out to that company's customer service.